﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace NetworkingLibrary.Messages.Specialised.Manager.Responses
{
    [Serializable]
    public class RemoveGameServerResponseMessage : MessageObject
    {
        public bool Removed = false;

        public RemoveGameServerResponseMessage(bool HasRemoved)
        {
            Removed = HasRemoved;
        }
    }
}
